Privacy Policy
Last updated: April 11, 2026
This Privacy Policy explains how Crapsdle collects, uses, and protects your data when you play the game or use related features.
1. What We Collect
- Usage data, including anonymous gameplay events, scoring activity, and performance metrics.
- A hashed version of IP-related data to help prevent abuse and support fair play.
- Device session identifiers used to preserve your daily runs and enforce fair-play limits.
- Optional verified email data when you choose to unlock the extended archive window.
- Billing records if you purchase premium archive access through Stripe.
2. How We Use Data
- Monitor usage, detect abuse, and maintain gameplay quality.
- Store and sync game progress, scores, and leaderboard stats.
- Send verification emails when you request email-based archive access.
- Show public leaderboard placements using a server-generated alias rather than a custom profile name.
- Process premium billing, subscriptions, and account entitlements.
3. Third-Party Services
We use infrastructure providers for hosting, transactional email, and Stripe for billing. Those services process data under their own privacy policies.
4. Data Retention
We retain gameplay, session, and billing records only as long as needed for operations, security, legal compliance, and fair-play enforcement. You can request deletion of your personal data by contacting us.
5. Changes
We may update this Privacy Policy from time to time. Material changes will be posted on this page.
6. Contact
If you have questions or privacy concerns, contact us at [email protected].
7. Your Privacy Rights
Depending on where you live, you may have rights to access, delete, or opt out of certain data processing. To exercise privacy rights, contact us at the email above.
Advertising measurement preference
We use first-party, pseudonymous game events to understand whether an advertisement leads to completed and repeat play. Measurement is enabled by default. When it is enabled, we may send pseudonymous acquisition or loyalty conversion signals and a Reddit click ID to Reddit through its server-to-server Conversions API. We do not load the Reddit Pixel, and we do not send raw email addresses, IP addresses, or full browser identifiers in these events.
Turning this off removes stored campaign links and campaign identifiers from future game events. Gameplay, accounts, and subscriptions continue to work.
View our Terms of Service.